The Escalation League is supposed to be for friendly, fluffy gameplay, so I'm using it as an opportunity to use Kon Kushin as my warlord as much as possible.
HQ:
Warboss 60
Bike
Power Klaw
Da Finkin' Kap
120p
Troops:
Gretchin 35
No Upgrades
35p
Boyz 60
+1 boy
Nob
-Boss Pole
-Power Klaw
-Shoota
Trukk
136p
Fast Attack:
Deffkopta 30
Twin-Linked Rokkit Launcha
30p
Deffkopta 30
Twin-Linked Rokkit Launcha
30p
Warbikers: 54
+3
Nob
-Boss Pole
-Power Klaw
148
Total: 499
The gist of this army is to have the Grots stay back and hold some objectives, the Koptas split off and grab objectives on the flanks which hopefully causing enough of a distraction for my Bikes and Trukk full of boyz to run up and hit stuff. My Bikes will try to get rear armor on vehicles, or Kushin can break off and use the Ork universal can opener: the Power Klaw, to do the same thing. My Boyz will rush up and try to tie something down for a bit, hopefully whatever my opponent has that's fast moving. With any luck, my Trukk will survive and will tank shock whatever it can while blocking line of sight to what needs to be blocked.
As for my warlord trait that's locked in, starting with this game, I've decided to take the Bellowing Tyrant trait that gives my any friendly model within a foot of Kushin a reroll to failed morale checks, which, as I've learned, is a simply massive boon in this army. Plus, the finkin' kap will definitely give me even more options to play with, so hopefully things go pretty well. Here's hoping!
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